THREE.js (with css3d): Shifting the scene's origin to a corner of the
rendering div
We all know that while using three.js to render graphics within a div, the
co-ordinates of every object attached to the scene are calculated w.r.t to
the origin, being the center of that div of course.
Now, the question: Does three.js provide a method to shift that origin to
the top left or any corner of the div, Such that the object co-ordinates
can be specified in a similar manner in css3??
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